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17
FL4STeR

EU - Updated 6 months ago

Most Played Champions
Season 6
Furia
Support
3.57 KDA
102 / 48 / 139
7 - 4 (64%)
1h 25m
Seris
Support
3.17 KDA
56 / 30 / 78
3 - 3 (50%)
59m
Barik
Front Line
2.08 KDA
15 / 19 / 49
2 - 2 (50%)
31m
Cassie
Damage
1.42 KDA
5 / 6 / 7
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
22
Won
12
Lost
10
Player Kills
KDA
3.05
Kills
178
Deaths
103
Assists
273
Objectives
CPM
365
Credits
68,254
Objective Time
29m 3s
Damage
Player
961,297
Team Healing
418,993
Self Healing
257,659
Weapon
776,328
Shielding
152,699
Taken
675,608

Casual Queues

Normal: Siege
13 Games
1,628
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 56m
playtime
53.85%
Win/Loss Ratio
3.51
kda
7
wins
31,395
Credits
271
CPM
108
kills
54
deaths
163
assists
487,706
damage
4,204
dpm
389,690
Weapon
348,384
taken
8,376
Shielding
240,705
healing
134,726
self healing
14m 32s
objective time
6
losses
Normal: Onslaught
8 Games
1,527
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 6m
playtime
50%
Win/Loss Ratio
2.38
kda
4
wins
33,844
Credits
513
CPM
63
kills
45
deaths
88
assists
421,872
damage
6,392
dpm
351,198
Weapon
313,227
taken
144,323
Shielding
153,461
healing
115,738
self healing
14m 31s
objective time
4
losses
Normal: Team Deathmatch
1 Games
1,799
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
4.5
kda
1
wins
3,015
Credits
603
CPM
7
kills
4
deaths
22
assists
51,719
damage
10,344
dpm
35,440
Weapon
13,997
taken
0
Shielding
24,827
healing
7,195
self healing
0s
objective time
 
losses
Recently Played
May 9th - June 8th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches