This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 50%.
After 1s of standing still, regenerate 5 Ammo every 2s.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase the Flight Speed of Transporter by 20%.
Reduce the Cooldown of Oppressor Mine by 2.4s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 50%.
After 1s of standing still, regenerate 5 Ammo every 2s.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase the Flight Speed of Transporter by 20%.
Reduce the Cooldown of Oppressor Mine by 2.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 20% while using Weightless.
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Heal for 60 every 1s while Weightless is active.
Increase the radius of Healing Potion by 32%.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 50%.
After 1s of standing still, regenerate 5 Ammo every 2s.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase the Flight Speed of Transporter by 20%.
Reduce the Cooldown of Oppressor Mine by 2.4s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 50%.
After 1s of standing still, regenerate 5 Ammo every 2s.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Increase the Flight Speed of Transporter by 20%.
Reduce the Cooldown of Oppressor Mine by 2.4s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Increase your Movement Speed by 16% for 3s after activating Dead Zone.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 100 after activating Flutter.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 18%.
Increase your Movement Speed by 16% for 3s after activating Dead Zone.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 100 after activating Flutter.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 21%.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Reduce the Cooldown of Ignition by 1.2s.
Gain a 400-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.