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25
Aisu874

Brazil - Updated 2 months ago

Normal: Siege - 2 months ago
13m
-22
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-86 SR
View Match
2 / 11 / 3
0.32 KDA
Lillith
Level 11 / 2,187G
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 20% while an enemy is marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Normal: Siege - 3 months ago
8m
-26
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-114 SR
View Match
4 / 6 / 0
0.67 KDA
Imani
Level 11 / 1,342G
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1