This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Gain a 600-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Heal for 150 every 1s while Emitter is active.
Heal for 160 after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the Health of your Bulwark by 800.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Generate 8 Ammo after activating Battle Shout.
Heal for an additional 160 after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum Health by 375.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Increase the range of Vine by 10%.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 32%.
Heal for 350 every 1s while channeling Restore Soul.
Heal for 100 every 1s while using Shadow Travel.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase your maximum Health by 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after hitting an enemy with Crippling Throw.
Increase your maximum Health by 375.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Increase the range of Vine by 10%.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)