This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Heal for 500 for each enemy hit with Shell Spin.
Increase the travel distance of Shell Spin by 30%.
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 each time one of your base Turrets hits an enemy.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Increase your maximum Health by 600.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the duration of Rocket Boots by 0.3s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.