This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after activating Explosive Dodge.
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Increase your Reload Speed by 25%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after activating Explosive Dodge.
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Increase your Reload Speed by 25%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after activating Explosive Dodge.
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Increase your Reload Speed by 25%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after activating Explosive Dodge.
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Increase your Reload Speed by 25%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your Movement Speed by 20% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the range of Oppressor Mine beams by 20%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 250.
Reduce scope-in and scope-out time by 80%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.
Increase your Movement Speed by 12%.
Increase your Reload Speed by 10%.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase the travel distance of Combat Slide by 10%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 10% Lifesteal against your Retribution target.
Reduce the Cooldown of In Pursuit by 3.5999999999999996s.
Heal for 75 for each shot hit while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase the range of Oppressor Mine beams by 20%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your maximum Health by 250.
Reduce scope-in and scope-out time by 80%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.