This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 40% for 3s after using Pounce.
Reduce your damage taken by 16% for 2s after using Pounce.
Heal for 280 after using Pounce.
Heal for an additional 160 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 3 Ammo.
Reduce the Cooldown of Rend Soul by 1.75s.
Reduce the cast time of Shadow Travel by 20%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.