This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Reduce all active Cooldowns by 50% after getting an Elimination.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 80 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 25%.
Heal for 10% of the damage Absorbed by Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Hitting a player with Revolver Heals you for 45.
Heal for 200 after activating Nether Step.
Increase the distance of each Nether Step dash by 25%.
Heal for 10% of the damage Absorbed by Reversal.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 500 after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 for each enemy hit with Fire Spit.
Increase the size of your Fire Spit by 48%.
Increase your Booster fuel capacity by 20%.
Increase your maximum Health by 250.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 500 after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 500 after activating Soul Harvest.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Heal for 300 for each champion hit by Juggernaut.
Heal for 400 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 750.
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Each Soul Fragment gathered Heals you for 75.
Gain a 100-Health Shield for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.