This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Generate 75 Ammo after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 2.4s.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 80%.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Increase your Air Control for 2s after using Explosive Personality by 40%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Hidden by 3s.
Increase your Movement Speed by 14% while Out of Combat.
Increase your Movement Speed by 20% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 35%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 2.4s.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Generate 75 Ammo after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 300 after using Presence.
Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 150.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Generate 75 Ammo after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Reduce scope-in and scope-out time by 20%.
Increase your Movement Speed while in Sniper Mode by 50%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Generate 75 Ammo after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Reduce scope-in and scope-out time by 20%.
Increase your Movement Speed while in Sniper Mode by 50%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.
Increase the Abyssal Rift's pulse area of effect by 24%.
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Increase your maximum Health by 750.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% when you get an Elimination.
Increase your Movement Speed by 12%.
Increase your maximum Health by 200.
Reduce the Cooldown of Crippling Arrow by 0.6s.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Increase the range at which your Retribution target is Revealed by 20 units.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Increase your Movement Speed by 12%.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Reduce scope-in and scope-out time by 20%.
Increase your Movement Speed while in Sniper Mode by 50%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% for 3s after using Detonate.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 390 after using Grumpy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Reduce scope-in and scope-out time by 20%.
Increase your Movement Speed while in Sniper Mode by 50%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
Using Transporter instantly Teleports you to its target location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blast Shot's explosion by 15%.
Increase the Knockback applied to enemies by Disengage by 16%.
Reduce the Cooldown of Disengage by 4s.
Heal for 500 after hitting an enemy with Disengage.
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase your maximum Health by 600.
Generate 75 Ammo after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Scope by 40%.
Hits with Talon Rifle generate 2% Ultimate charge.
Increase the area that Flare will Reveal enemies by 50%.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.4s every 1s.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Reduce scope-in and scope-out time by 20%.
Increase your Movement Speed while in Sniper Mode by 50%.
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Heal for 24% of your maximum Health after Teleporting with Transporter.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Increase the range at which your Retribution target is Revealed by 20 units.
Increase your Movement Speed by 10% while you are within 60 units of your Retribution target.
Increase your Movement Speed by 12%.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 30% Lifesteal.
Increase your maximum Health by 600.
Reduce your damage taken by 16% for 2s after using Shoulder Bash.
Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Reduce your damage taken by 75% while using Shoulder Bash.