This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Reset the Cooldown of Vine after dropping to or below 45% Health.
Reduce your damage taken by 18% for 4s after using Blossom.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Reset the Cooldown of Vine after dropping to or below 45% Health.
Reduce your damage taken by 18% for 4s after using Blossom.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Reset the Cooldown of Vine after dropping to or below 45% Health.
Reduce your damage taken by 18% for 4s after using Blossom.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Reset the Cooldown of Vine after dropping to or below 45% Health.
Reduce your damage taken by 18% for 4s after using Blossom.
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)