This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 12%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 12%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Increase your maximum Health by 300.
Heal for 25 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 420.
Heal for 80 each time one of your base Turrets hits an enemy.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Area of Effect of Explosive Dodge bombs by 40%.
Increase your Movement Speed by 8% while in Automatic fire mode.
(223153) Increase the pull strength of Grappling Hook by 10%.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase your maximum Health by 250.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%