This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Heal for 200 when you use Envelop.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Heal for 200 when you use Envelop.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.