This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 450 when using Second Chance.
Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.
Generate 2 Ammo after hitting a fully-charged weapon shot.
Increase your maximum Health by 450.
Reduce the Cooldown of Second Chance by 1.5s.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.