This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 750.
Increase the recharge rate of your Bulwark by 18%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 18% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Increase your maximum Health by 50.
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 24% for 4s after using Blossom.
Reset the Cooldown of Vine after dropping to or below 30% Health.
Gain a 200 Shield for 3s after using Vine.
Increase the range of Vine by 20%.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10 Ammo after activating Commander's Grab.
Increase your maximum Health by 750.
Increase the recharge rate of your Bulwark by 18%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 18% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after activating Blitz Upper.
Heal for 400 after Teleporting to your Rune of Travel.
Gain 15% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 250
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.4s.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 20% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 200
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.4s.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 20% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 200
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Overcharge by 0.4s.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 20% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 8.
Increase your maximum Health by 200
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.