This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Heal for 90 every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 30.
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo after activating Explosive Dodge.
Increase your maximum Health by 100.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase your Movement Speed by 12% while in Automatic fire mode.
Decrease the recoil of Mag Dump by 50%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 48% while using Stellar Wind.
Increase your maximum Health by 50.
Gain 10% Lifesteal.
Increase your air control while using Stellar Wind by 70%.
Heal for 150 every 1s while using Void Grip.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.