This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 600 to enemies hit by Charge.
Increase your Healing received from others by 10% while at or below 50% Health.
Increase your maximum Health by 450.
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Increase your Movement Speed by 30% for 3s after using Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.