This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150 Shield for 5s after activating Tendril.
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Heal for 120 for each enemy hit with Obliteration.
Reduce the cooldown of Tendril by 3s.
Increase the Healing received from Dark Siphon by 150 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 16%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 1125.
Generate 6 Ammo after using Lunar Leap.
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 16%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Increase Luna's Health by 1125.
Generate 6 Ammo after using Lunar Leap.
Allies being Healed by Moonlight take 15% reduced damage.