This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Increase your maximum Health by 200.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 15%.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Increase your maximum Health by 200.
Reduce damage taken by 12% while using Hustle.
Reduce the time it takes to bring up Iron Sights by 15%.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 10.5% Lifesteal while in Dragon Stance.
Heal for 480 after hitting at least one enemy with Skewer.
Heal for 160 after activating Shadow Step.
Increase your Healing received by 15% while firing your SMGs.
Heal for 40 every 1s while Agility is active.