This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Moonlight capacity by 32%.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Heal for 20 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Weightless is active.
Increase your jump speed by an additonal 10% while using Weightless.
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduces the Cooldown of Weightless by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Heal for 200 after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Crippling Throw by 3s.
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Increase your maximum Ammo by 2.
Reduce the cast time of Shadow Travel by 20%.
Increase your Ultimate charge rate by 21%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Increase your maximum Health by 100.
Gain a 600-Health Shield for 3s after dropping to or below 30% Health.
Heal for 300 over the duration of Ghost Walk.
Heal for 60 for each enemy hit with Shock Pulse.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 10%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Heal for 100 over the duration of Ghost Walk.
Increase your maximum Ammo by 50%.
Increase your Ammo regeneration speed by 60%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Heal for 40 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 5% Lifesteal.
Increase the range at which you can use Void Grip by 50%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 3s.
Increase your Movement Speed by 10% for 3s after Rapid Shot ends.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Reduce the Cooldown of Rapid Shot by 3s.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 40%.
Gain 10% Lifesteal.
Reduce the Cooldown of Shoulder Bash by 0.8s.
Increase the Knockback distance of Kinetic Burst by 40%.
Heal for 600 after hitting an enemy with Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.