This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Generate 5 Ammo after activating Combat Trance.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 2.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 6%.
Increase travel speed during Grace by 30%.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Increase the duration of Siege Shield by 3s.
Increase the Health of Siege Shield by 250.
Reduce your damage taken by 16% for 2s after using Shoulder Bash.
Increase the Knockback distance of Kinetic Burst by 16%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 40%.
Increase your Reload Speed by 50%.
Heal for 200 after using Counter.
Increase your maximum Health by 50.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Heal for 15% of your maximum Health per second while using Billow.