This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Activating Fire Bomb heals you for 300 over 2s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Activating Fire Bomb heals you for 300 over 2s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
Reset the Cooldown of Grappling Hook after falling to or below 10% Health.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
(223153) Increase the pull strength of Grappling Hook by 15%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.