This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Heal for 300 after using Poppy Bomb.
Increase your Reload Speed by 8% for 3s after using Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase the distance traveled by Explosive Dodge by 10%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase the distance traveled by Explosive Dodge by 10%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Increase your maximum Health by 100.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Heal for 300 after using Poppy Bomb.
Increase your Reload Speed by 8% for 3s after using Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Increase your maximum Health by 100.
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.
Increase your Movement Speed by 44% while Billow is active.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Heal for 320 after hitting at least one enemy with Skewer.
Gain 14% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 after using Pounce.
Increase the duration of Prowl by 1.5s.
Reduce your damage taken by 15% while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Heal for an additional 160 with Nine Lives.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Heal for 320 after hitting at least one enemy with Skewer.
Gain 14% Lifesteal while in Dragon Stance.
While in Dragon Stance, regenerate 18 Ammo every 1s.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 5s.
Heal for 40 every 1s while Prowl is active.
Increase the duration of Prowl by 1.5s.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Reduce the Cooldown of Whirl by 4s after using Billow.
Increase your Movement Speed by 33% while Billow is active.
Increase your maximum Health by 50.
Regenerate 2 Ammo every 0.5s for 1s after activating Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Grumpy Bomb by 1.6s.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Heal for 300 after using Poppy Bomb.
Increase your Reload Speed by 8% for 3s after using Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 50% after getting an Elimination.
Heal for 30% of the damage Absorbed by Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 3.2s.
Gain a 150-health Shield for 3s after Slither ends.
Increase the travel distance of Slither by 30%.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 10%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
(223153) Increase the pull strength of Grappling Hook by 15%.
Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 10%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
(223153) Increase the pull strength of Grappling Hook by 15%.
Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 10%.
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
(223153) Increase the pull strength of Grappling Hook by 15%.
Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the distance traveled by Explosive Dodge by 15%.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the distance traveled by Explosive Dodge by 15%.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase the distance traveled by Explosive Dodge by 10%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase the distance traveled by Explosive Dodge by 10%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase the distance traveled by Explosive Dodge by 10%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Increase the Area of Effect of Explosive Dodge bombs by 30%.
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
(223153) Increase the pull strength of Grappling Hook by 20%.
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.
Increase the distance traveled by Explosive Dodge by 20%.
Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 50% after getting an Elimination.
Heal for 30% of the damage Absorbed by Reversal.
Nether Step now has 3 separate charges and is no longer linked.