This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for an additional 80 with Nine Lives.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 50%.
Heal for an additional 80 with Nine Lives.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase your Movement Speed by 20% for 3s after using Pounce.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Heal for 50 every 1s for 3s after activating Rocket Boots.
Increase the Health of Barricade by 600.
Increase the duration of Barricade by 3s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce your damage taken by 12% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 2.5s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the duration of Prowl by 0.5s.
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 50%.