This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 after activating Advance.
Reduce the Cooldown of Emitter by 4s.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase the travel distance of Advance by 28%.
Heal 60 health for each player hit by Missile Launcher.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 after activating Advance.
Reduce the Cooldown of Emitter by 5s.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase the travel distance of Advance by 21%.
Heal 60 health for each player hit by Missile Launcher.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.