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26
dark_sequence07

Brazil - Updated 5 months ago

Most Played Champions
Season 6
Imani
Damage
1.5 KDA
46 / 52 / 64
4 - 1 (80%)
53m
Viktor
Damage
2.67 KDA
6 / 3 / 4
1 - 0 (100%)
6m
Furia
Support
1.94 KDA
8 / 8 / 15
1 - 0 (100%)
11m
VII
Flanker
1.11 KDA
5 / 9 / 10
1 - 0 (100%)
7m
Tiberius
Damage
1.07 KDA
19 / 23 / 11
1 - 1 (50%)
21m
Player Stats
Totals
Matches
Played
13
Won
8
Lost
5
Player Kills
KDA
1.24
Kills
89
Deaths
116
Assists
110
Objectives
CPM
343
Credits
39,840
Objective Time
14m 36s
Damage
Player
481,463
Team Healing
22,444
Self Healing
71,718
Weapon
309,060
Shielding
0
Taken
443,339

Casual Queues

Normal: Siege
4 Games
1,346
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

45m
playtime
25%
Win/Loss Ratio
1.23
kda
1
wins
9,912
Credits
220
CPM
38
kills
44
deaths
32
assists
229,086
damage
5,091
dpm
152,164
Weapon
168,406
taken
0
Shielding
990
healing
16,777
self healing
4m 37s
objective time
3
losses
Normal: Onslaught
8 Games
1,649
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 6m
playtime
75%
Win/Loss Ratio
1.4
kda
6
wins
29,013
Credits
440
CPM
49
kills
63
deaths
78
assists
241,214
damage
3,655
dpm
149,844
Weapon
254,183
taken
0
Shielding
21,454
healing
54,506
self healing
9m 59s
objective time
2
losses
Normal: Team Deathmatch
1 Games
1,735
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
0.22
kda
1
wins
915
Credits
183
CPM
2
kills
9
deaths
0
assists
11,163
damage
2,233
dpm
7,052
Weapon
20,750
taken
0
Shielding
0
healing
435
self healing
0s
objective time
 
losses
Recently Played
July 10th - August 9th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches