This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Barricade by 2.4s.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Heal for 125 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce the Cooldown of Barricade by 0.4s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Barricade by 2.4s.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Heal for 125 every 1s while standing near any of your Turrets.
Heal for 60 each time one of your base Turrets hits an enemy.
Reduce the Cooldown of Barricade by 0.4s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.