This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 225 over 2s for each enemy hit by Blast Shot.
Increase the distance traveled when using Dodge Roll by 30%.
Increase your maximum Health by 150.
Heal for 375 after hitting an enemy with Disengage.
Activating Dodge Roll heals you for 225.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 24%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 135 every 1s while Combat Trance is active.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 24%.
Bladed Chakrams are able to bounce 2 additional times before disappearing.