This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after entering Stealth at or below 65% Health.
Generate 15 Energy after getting an Elimination.
Reduce the Movement Speed penalty of Scope by 60%.
Reduce the maximum inaccuracy of your Pistol by 24%.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 90 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 90 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase the travel distance of Combat Slide by 10%.
Increase your Movement Speed by 9%.
Increase your Reload Speed by 20%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 250.
Increase the duration of Deflector Shield by 3.2s.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Gain 16% Lifesteal.
Bring up Precision Sights 15% faster.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the max health damage of Royal Presence's Poison aura by 8%.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the slow strength of the rift's pulses by 5%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the max health damage of Royal Presence's Poison aura by 8%.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the slow strength of the rift's pulses by 5%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase your Movement Speed by 10% for 3s after using Charge.
Apply a Knockback of 200 to enemies hit by Charge.
Increase your Movement Speed by 24% while using Shield.
Increase your Healing received from others by 25% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield after dropping to or below 50% Health.
Increase your Movement Speed by 10% for 2s after exiting a Shortcut.
Heal for 500 after exiting a Shortcut.
Heal for 250 every 1s while standing near a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Increase the duration of Hunter's Mark by 0.6s.
Reduce the Cooldown of Fire Bomb by 3s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 90 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 90 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 90 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the max health damage of Royal Presence's Poison aura by 8%.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the slow strength of the rift's pulses by 5%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Generate 2 Ammo after hitting an enemy with Defiance.
Generate 2 Ammo after activating Nether Step.
Reduce all active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 50% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 10% after getting an Elimination.
Heal for 90 after hitting at least one enemy with Defiance.
Hitting a player with Revolver Heals you for 75.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of your Distortion Field by 20%.
Increase your maximum Ammo by 2.
Reduce the time it takes to bring up Designated Sights by 10%.
Reduce the Cooldown of Distortion Field by 1.5s.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Increase the distance of each Nether Step dash by 15%.
Hitting a player with Revolver Heals you for 30.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase the max health damage of Royal Presence's Poison aura by 8%.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the slow strength of the rift's pulses by 5%.
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.
Increase the Healing you do by 25% while at or below 70% Health.
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Whirl by 1s after using Billow.
Increase your Movement Speed by 30% for 3s after activating Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Spite deals 20% of its target's maximum Health with each hit.