This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.
Reduce your weapon recoil by 60% while using Precision Sights.
Increase Deflector Shield's Health by 250.
Increase the duration of Deflector Shield by 1.6s.
Increase your Movement Speed by 12%.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 50 health.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Increase the area of effect of Spirit Lure's explosion by 5%.
Heal for 68 every 0.25s during Body and Soul.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.
Increase your maximum Health by 150.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Heal for 30 every time you Heal an ally with Moonlight.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the cast time of Shadow Travel by 10%.
Increase your maximum Health by 150.
Reduce the Cooldown of Shadow Travel by 4s.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the cast time of Shadow Travel by 10%.
Increase your maximum Health by 150.
Reduce the Cooldown of Shadow Travel by 4s.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Gain 30% Lifesteal.
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Reduce the Cooldown of Siege Shield by 4s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.