This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Reduce your damage taken by 12% while Projection is out.
Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Increase your maximum Health by 250.
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 30.
Heal for 150 for each champion hit by Juggernaut.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Heal for 500 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.