This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Heal 180 health for each player hit by Missile Launcher.
Reduce your damage taken by 6% for 2s after using Missile Launcher.
Heal for 160 after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 250 every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Heal for 100 after using Elemental Shift.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Gain 12% Lifesteal.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase Deflector Shield's Health by 125.
While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 1.6s.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 250 every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Heal for 100 after using Elemental Shift.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Deflector Shield is active.
Gain 16% Lifesteal against enemies Revealed by Sensor Drone.
Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase Deflector Shield's Health by 375.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while at or below 40% Health.
Reduce your damage taken by 25% while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Gain 12% Lifesteal.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase Deflector Shield's Health by 125.
While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Gain 12% Lifesteal.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase Deflector Shield's Health by 125.
While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 1.6s.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Increase the area of effect of all your explosions by 10%.
Increase your maximum Health by 50.
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Increase your jump height by 20% while Agility is active.
Increase your maximum Ammo by 20.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after using Seedling.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Movement Speed by 16% when Out of Combat.
Heal for 150 after activating Flutter.
Increase the Projectile Speed of Seedling by 18%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Gain 12% Lifesteal.
Reduce your weapon recoil by 20% while using Precision Sights.
Increase Deflector Shield's Health by 125.
While Deflector Shield is active 40% of damage dealt to you is instead dealt to the Shield.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.
Gain a 500-health Shield for 3s after dropping to or below 50% Health.
Heal for 250 every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Heal for 100 after using Elemental Shift.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after using Seedling.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Movement Speed by 16% when Out of Combat.
Heal for 150 after activating Flutter.
Increase the Projectile Speed of Seedling by 18%.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 1.6s.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 20% Lifesteal while at or below 40% Health.
Reduce your damage taken by 25% while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 10% Lifesteal while Overcharge is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Reduce the Cooldown of Fire Bomb by 2.4s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while using Void Grip.
Increase the range of Astral Mark by 8%.
Increase the duration of Astral Mark by 1.6s.
Heal for 200 every 1s for 10s after applying Astral Mark.
Reduce your damage taken by 10% while Stellar Wind is active.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.