This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Increase your maximum Health by 150.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Increase your maximum Health by 150.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Increase your maximum Health by 150.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Increase your maximum Health by 150.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after using Seedling.
Increase your maximum Health by 150.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Heal for 150 after activating Flutter.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Dead Zone damage is increased to 650.