This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Reduce the Cooldown of Poison Bolts by 1.6s.
Increase your maximum Ammo by 8.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Slither by 0.6s.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Gain a 300-health Shield for 3s after Slither ends.
Increase your Healing received by 24% while at or below 50% Health.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Slither by 0.6s.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Gain a 300-health Shield for 3s after Slither ends.
Increase your Healing received by 24% while at or below 50% Health.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the deploy range of Healing Totem by 45%.
Increase your maximum Health by 250.
Increase your Ammo regeneration speed by 36%.
Heal for 200 over the duration of Ghost Walk.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Generate 3 Ammo after activating Combat Trance.
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase your maximum Ammo by 3.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Generate 3 Ammo after activating Whirl.
Increase the travel distance of Whirl by 32%.
Increase your maximum Health by 100.
Reduce the Cooldown of Whirl by 1s after using Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Iron Sights.
Increase your maximum Health by 250.
Increase your maximum Ammo by 6.
Regenerate 6 Ammo every 1s while using Hustle.
Gain 10% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reduce the Cooldown of Reversal by 6s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 120 every 1s for 10s after applying Astral Mark.
Regenerate 6 Ammo every 1s while Stellar Wind is active.
Increase the range at which you can use Void Grip by 20%.
Heal for 150 every 1s while using Void Grip.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Slither by 0.6s.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Gain a 300-health Shield for 3s after Slither ends.
Increase your Healing received by 24% while at or below 50% Health.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Reduce scope-in and scope-out time by 80%.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Activating Oppressor Mine generates 6 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Reduce the Cooldown of Blossom by 0.8s.
Reduce your damage taken by 24% for 4s after using Blossom.
Gain a 300 Shield for 3s after using Vine.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after exiting a Shortcut.
Increase the Healing you receive by 10% while at or below 50% Health.
Increase your maximum Health by 150.
Heal for 150 for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Slither by 0.6s.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Gain a 300-health Shield for 3s after Slither ends.
Increase your Healing received by 24% while at or below 50% Health.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce the Cooldown of Slither by 0.6s.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Gain a 300-health Shield for 3s after Slither ends.
Increase your Healing received by 24% while at or below 50% Health.
Tossing your snake after reloading is faster and deals an additional 500 damage.