Player Avatar
500
Joshua11V03

NA - Updated 16 days ago

Most Played Champions
Season 6
Fernando
Front Line
1.56 KDA
1,665 / 2,241 / 3,678
206 - 128 (62%)
66h 55m
Dredge
Damage
1.73 KDA
2,534 / 2,084 / 2,156
143 - 160 (47%)
56h 07m
Strix
Damage
1.42 KDA
1,808 / 2,126 / 2,416
137 - 189 (42%)
43h 21m
Lian
Damage
1.59 KDA
2,069 / 2,157 / 2,716
113 - 124 (48%)
47h 28m
Viktor
Damage
1.54 KDA
2,046 / 2,103 / 2,373
113 - 128 (47%)
47h 15m
Player Stats
Totals
Matches
Played
2,787
Won
1,382
Lost
1,405
Player Kills
KDA
1.54
Kills
20,174
Deaths
21,635
Assists
26,329
Objectives
CPM
272
Credits
8,282,625
Objective Time
3,172m 12s
Damage
Player
125,068,276
Team Healing
6,859,823
Self Healing
19,871,727
Weapon
100,234,478
Shielding
37,830,937
Taken
127,605,994

Casual Queues

Normal: Siege
2,017 Games
1,486
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

409h 19m
playtime
49.88%
Win/Loss Ratio
1.54
kda
1006
wins
5,627,482
Credits
229
CPM
15,024
kills
16,420
deaths
20,392
assists
98,203,982
damage
3,999
dpm
77,833,328
Weapon
104,085,127
taken
35,296,856
Shielding
6,266,054
healing
15,169,971
self healing
2,764m 15s
objective time
1011
losses
Normal: Onslaught
396 Games
1,568
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

60h 26m
playtime
51.01%
Win/Loss Ratio
1.58
kda
202
wins
1,620,820
Credits
447
CPM
3,061
kills
3,010
deaths
3,380
assists
16,805,473
damage
4,635
dpm
13,319,705
Weapon
15,346,276
taken
2,506,006
Shielding
533,826
healing
2,994,875
self healing
407m 57s
objective time
194
losses
Normal: Team Deathmatch
374 Games
1,505
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

37h 2m
playtime
46.52%
Win/Loss Ratio
1.53
kda
174
wins
1,034,323
Credits
465
CPM
2,089
kills
2,205
deaths
2,557
assists
10,058,821
damage
4,527
dpm
9,081,445
Weapon
8,174,591
taken
28,075
Shielding
59,943
healing
1,706,881
self healing
0s
objective time
200
losses
Recently Played
March 20th - April 19th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches