This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Generate 3 Ammo after activating Combat Trance.
Heal for 160 for each enemy hit by Heavy Blade.
Increase the jump strength of Crouching Tigron by 16%.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Reduce scope-in and scope-out time by 60%.
Increase the number of targets affected by Oppressor Mines by 3.
Reduce the Cooldown of Oppressor Mine by 2.4s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.