Player Avatar
371
leviathan451

NA - Updated 21 days ago

Normal: Siege - 22 days ago
16m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+15 SR
View Match
12 / 15 / 9
1.1 KDA
Octavia
Level 59 / 3,819G
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 0.5s.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 22 days ago
14m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
6 / 10 / 15
1.35 KDA
Atlas
Level 59 / 4,080G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 22 days ago
18m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
15 / 14 / 8
1.36 KDA
Atlas
Level 59 / 4,701G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 22 days ago
11m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
5 / 5 / 6
1.6 KDA
Atlas
Level 59 / 2,777G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 22 days ago
12m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
11 / 4 / 11
4.13 KDA
Atlas
Level 59 / 4,083G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 22 days ago
18m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+28 SR
View Match
15 / 16 / 12
1.31 KDA
Zhin
Level 59 / 5,194G
Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Normal: Siege - 2 months ago
7m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
3 / 2 / 8
3.5 KDA
Atlas
Level 59 / 2,329G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 2 months ago
16m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
6 / 10 / 19
1.55 KDA
Atlas
Level 59 / 4,525G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 2 months ago
16m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
3 / 10 / 12
0.9 KDA
Atlas
Level 59 / 4,047G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 2 months ago
6m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
5 / 0 / 7
8.5 KDA
Atlas
Level 59 / 2,220G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Onslaught - 4 months ago
7m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-26 SR
View Match
4 / 9 / 2
0.56 KDA
Ying
Level 59 / 3,540G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 4 months ago
18m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+19 SR
View Match
9 / 8 / 33
3.19 KDA
Ying
Level 59 / 5,094G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Onslaught - 4 months ago
9m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+28 SR
View Match
2 / 6 / 12
1.33 KDA
Ying
Level 59 / 4,069G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 4 months ago
5m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+24 SR
View Match
1 / 0 / 10
6 KDA
Ying
Level 59 / 1,939G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Siege - 4 months ago
6m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+24 SR
View Match
4 / 1 / 15
11.5 KDA
Ying
Level 59 / 2,458G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Normal: Siege - 4 months ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-20 SR
View Match
1 / 6 / 9
0.92 KDA
Ying
Level 59 / 2,151G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Siege - 4 months ago
6m
-4
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-13 SR
View Match
1 / 6 / 1
0.25 KDA
Ying
Level 59 / 1,277G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Onslaught - 4 months ago
7m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+7 SR
View Match
11 / 4 / 13
4.38 KDA
Azaan
Level 59 / 3,541G
Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Normal: Siege - 4 months ago
7m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-70 SR
View Match
1 / 9 / 4
0.33 KDA
Lian
Level 59 / 1,125G
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Normal: Siege - 4 months ago
8m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
8 / 2 / 6
5.5 KDA
Atlas
Level 59 / 2,641G
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Normal: Siege - 4 months ago
17m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-29 SR
View Match
5 / 11 / 30
1.82 KDA
Ying
Level 59 / 3,636G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Siege - 4 months ago
17m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+11 SR
View Match
12 / 12 / 14
1.58 KDA
Tyra
Level 59 / 4,270G
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Normal: Siege - 4 months ago
12m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+36 SR
View Match
1 / 4 / 18
2.5 KDA
Ying
Level 59 / 3,404G
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Siege - 4 months ago
18m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-152 SR
View Match
8 / 18 / 11
0.75 KDA
Kasumi
Level 59 / 3,398G
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Normal: Siege - 4 months ago
11m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
10 / 10 / 11
1.55 KDA
Tyra
Level 59 / 2,676G
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1