This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Heal for 160 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 5.
Increase your maximum Health by 100.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.