This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% while Recovery is active.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Reduce the Cooldown of Heroic Leap by 1.5s.
Increase the jump strength of Heroic Leap by 25%.
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 for each enemy hit with Nade Launcher.
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Reduce the Cooldown of Fire Bomb by 1.2s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Nade Launcher by 2s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Combat Slide by 40%.
Increase the range at which your Retribution target is Revealed by 10 units.
You gain 15% Lifesteal against your Retribution target.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
Increase your Reload Speed by 20%.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 over the duration of Ghost Walk.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the deploy range of Healing Totem by 30%.
Increase the Chain range of Shock Pulse by 40%.
Increase your maximum Ammo by 40%.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase the Knockback distance of Kinetic Burst by 24%.
Heal for 600 after hitting an enemy with Shoulder Bash.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase your maximum Health by 750.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 400-Health Shield after activating Nullify.
Heal the target of your Protection for 150.
Increase your maximum Health by 450.
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Gain a 500-Health Shield after getting an Elimination.
Increase the damage done by allies by 10% while they are Shielded by Protection.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Increase the Flight Speed of Transporter by 10%.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Increase the range of Oppressor Mine beams by 60%.
Increase the number of targets affected by Oppressor Mines by 3.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30% of the damage Absorbed by Reversal.
Reduce all active Cooldowns by 20% after getting an Elimination.
Generate 2 Ammo after activating Reversal.
Heal for 200 every 1s while drifting.
Increase the distance of each Nether Step dash by 20%.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.
Generate 12 Ammo after activating Battle Shout.
Heal for 75 every 1s while Bulwark is active.
Gain 12% Lifesteal.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.