Player Avatar
596
HELL4URFAM

NA - Updated 1 year ago

Most Played Champions
Season 6
Ash
Front Line
1.38 KDA
7,491 / 8,620 / 8,794
650 - 553 (54%)
210h 55m
Raum
Front Line
1.81 KDA
2,134 / 2,184 / 3,620
194 - 169 (53%)
62h 56m
Azaan
Front Line
1.3 KDA
1,310 / 1,641 / 1,649
130 - 125 (51%)
40h 23m
Betty la Bomba
Damage
1.25 KDA
1,380 / 1,804 / 1,733
106 - 83 (56%)
28h 37m
Kasumi
Damage
2.07 KDA
2,162 / 1,344 / 1,248
80 - 85 (48%)
27h 52m
Player Stats
Totals
Matches
Played
3,243
Won
1,640
Lost
1,603
Player Kills
KDA
1.42
Kills
19,418
Deaths
22,904
Assists
26,279
Objectives
CPM
314
Credits
10,299,097
Objective Time
4,283m 30s
Damage
Player
107,961,087
Team Healing
10,225,538
Self Healing
27,505,432
Weapon
71,561,697
Shielding
63,208,510
Taken
183,592,417

Casual Queues

Normal: Siege
1,429 Games
1,410
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

284h 35m
playtime
49.55%
Win/Loss Ratio
1.56
kda
708
wins
3,514,842
Credits
206
CPM
8,688
kills
9,351
deaths
11,792
assists
48,700,353
damage
2,852
dpm
33,787,269
Weapon
82,153,937
taken
29,061,871
Shielding
4,474,885
healing
11,916,954
self healing
1,916m 0s
objective time
721
losses
Normal: Onslaught
1,398 Games
1,561
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

220h 28m
playtime
51.57%
Win/Loss Ratio
1.32
kda
721
wins
5,663,271
Credits
428
CPM
8,560
kills
10,981
deaths
11,762
assists
49,468,324
damage
3,740
dpm
31,312,896
Weapon
85,942,528
taken
29,681,423
Shielding
4,335,130
healing
12,871,067
self healing
2,367m 30s
objective time
677
losses
Normal: Team Deathmatch
416 Games
1,574
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

42h 22m
playtime
50.72%
Win/Loss Ratio
1.37
kda
211
wins
1,120,984
Credits
441
CPM
2,170
kills
2,572
deaths
2,725
assists
9,792,410
damage
3,852
dpm
6,461,532
Weapon
15,495,952
taken
4,465,216
Shielding
1,415,523
healing
2,717,411
self healing
0s
objective time
205
losses
Recently Played
August 28th - September 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches