This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 100 over 2s.
Increase your maximum Health by 150.
Reduce the Cooldown of Nade Launcher by 2s.
Heal for 240 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after activating Advance.
Reduce the Cooldown of Emitter by 1s.
Increase the duration of Emitter by 4s.
Reduce your damage taken by 12% for 3s after activating Advance.
Increase the travel distance of Advance by 7%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.