This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75 after hitting an enemy with War.
Increase the size of the reactivation whirl of Deadly Momentum by 16%.
Increase the travel speed of Deadly Momentum by 16%.
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Increase your Reload Speed by 21% for 3s after hitting an enemy with War.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the projectile speed of Ricochet by 50%.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Reduce damage taken by 3% for 2.5s after Ricochet is deployed.
Generate 3% Ultimate Charge after hitting your coin.
Increase the time and health that Ricochet is out when deployed by 1.5s.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Decrease the rate of Wrath decay by 30%.
Increase the radius of Pyre Strike by 30%.
Heal for 105 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 200.
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
Heal for 34 every 0.25s during Body and Soul.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Increase your maximum Health by 200.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.