This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 50% for 3s after activating Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 50% for 3s after activating Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 50% for 3s after activating Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Increase your maximum Health by 200.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your Booster fuel capacity by 10%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 50% for 3s after activating Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Gain 24% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Increase your Movement Speed by 22% while Billow is active.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase the travel distance of Whirl by 8%.
Increase your Movement Speed by 50% for 3s after activating Counter.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce your damage taken by 18% for 4s after using Blossom.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 24% for 4s after using Blossom.
Increase your Movement Speed by 8% for 2s after using Vine.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Increase your Healing received by 10% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 24% after getting an Elimination.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Heal for 200 every 1s while standing near a Shortcut.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Reduce the Cooldown of Harpoon by 6s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.