This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 450 for each champion hit by Juggernaut.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Increase your Reload Speed by 14%.
Increase your maximum Health by 750.
Increase the distance traveled by Juggernaut by 8%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.