This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 21%.
Heal for 50 every 1s while Emitter is active.
Generate 40 Ammo for each enemy hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase the duration of Emitter by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range at which Sensor Drone Reveals targets by 30%.
Reduce your weapon recoil by 20% while using Precision Sights.
Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase your Movement Speed by 8%.
Increase Deflector Shield's Health by 500.
Increase the duration of Deflector Shield by 3.2s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase your Movement Speed by 8%.
Increase Deflector Shield's Health by 500.
Increase the duration of Deflector Shield by 3.2s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase your Movement Speed by 8%.
Increase Deflector Shield's Health by 500.
Increase the duration of Deflector Shield by 3.2s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase your Movement Speed by 8%.
Increase Deflector Shield's Health by 500.
Increase the duration of Deflector Shield by 3.2s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s.
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Heal for 70 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal for 150 every 1s while Emitter is active.
Heal 60 health for each player hit by Missile Launcher.
Increase the duration of Emitter by 3s.
Generate 30 Ammo for each enemy hit by Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Deflector Shield is active.
Reduce your weapon recoil by 40% while using Precision Sights.
Increase your Movement Speed by 8%.
Increase Deflector Shield's Health by 500.
Increase the duration of Deflector Shield by 3.2s.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.