This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Using an ability above Ire threshold Heals you for 75.
Heal for 350 for each enemy hit with Reckoning.
Heal for 225 after activating Conviction.
Heal for 5 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 4s after using Billow.
Heal for 200 after using Counter.
Increase the travel distance of Whirl by 24%.
Generate 2 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 4s after using Billow.
Heal for 200 after using Counter.
Increase the travel distance of Whirl by 24%.
Generate 2 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Reduce the Cooldown of Whirl by 4s after using Billow.
Heal for 200 after using Counter.
Increase the travel distance of Whirl by 24%.
Generate 2 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 5.
Increase your Reload Speed by 40%.
Heal for 200 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 5.
Increase your Reload Speed by 40%.
Heal for 200 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 5.
Increase your Reload Speed by 40%.
Heal for 200 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 5.
Increase your Reload Speed by 40%.
Heal for 200 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 12% for 4s after getting an Elimination.
Increase your maximum Ammo by 5.
Increase your Reload Speed by 40%.
Heal for 200 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 20% for 5s after using Poison Bolts.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 15% while Hidden is active.
Heal for 500 over 2s while in Smoke Screen.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 80%.
Increase your maximum Health by 150.
After 1s of standing still, regenerate 3 Ammo every 2s.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Increase the number of targets affected by Oppressor Mines by 3.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.
Using an ability above Ire threshold Heals you for 75.
Heal for 350 for each enemy hit with Reckoning.
Heal for 225 after activating Conviction.
Heal for 5 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Flutter by 3s.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your Reload Speed by 10%.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase the duration of Dead Zone by 1.2s.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.