This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Using an ability above Ire threshold Heals you for 375.
Reduce the Cooldown of Conviction by 0.8s.
Increase the distance traveled by Conviction by 18%.
Increase your maximum Health by 450.
Heal for 10 for every percentage point of Ire consumed by abilities.
Gain 30% Lifesteal on your hits with Judgement.