This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 70 after using Pounce.
Increase the duration of Prowl by 1.5s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 70 after using Pounce.
Increase the duration of Prowl by 1.5s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 70 after using Pounce.
Increase the duration of Prowl by 1.5s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 70 after using Pounce.
Increase the duration of Prowl by 1.5s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 70 after using Pounce.
Increase the duration of Prowl by 1.5s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.