This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 4 Ammo.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.
Heal for 30% of your maximum Health after Teleporting with Transporter.
Activating Transporter generates 4 Ammo.
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 3s.
Reduce the Cooldown of Net Shot by 2s.
Reduce the Cooldown of Heroic Leap by 1s.
Increase your Reload Speed by 35%.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 3s.
Reduce the Cooldown of Net Shot by 2s.
Reduce the Cooldown of Heroic Leap by 1s.
Increase your Reload Speed by 35%.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 3s.
Reduce the Cooldown of Net Shot by 2s.
Reduce the Cooldown of Heroic Leap by 1s.
Increase your Reload Speed by 35%.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 3s.
Reduce the Cooldown of Net Shot by 2s.
Reduce the Cooldown of Heroic Leap by 1s.
Increase your Reload Speed by 35%.
Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase the deploy range of Healing Totem by 75%.
Reduce the Cooldown of Ghost Walk by 1.2s.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the duration of Healing Totem by 0.2s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)