This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.
Heal for 40 for each enemy hit by Heavy Blade.
Increase your maximum Ammo by 3.
Heal for 225 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Generate 5 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 8%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Generate 5 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 8%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Generate 5 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 8%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Generate 5 Ammo after activating Combat Trance.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Increase your maximum Ammo by 3.
Increase the jump strength of Crouching Tigron by 8%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.