This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after using Seedling.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 4s.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 40 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after using Seedling.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 4s.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hidden by 5s.
Increase your Movement Speed by 10% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your maximum Ammo by 4.
Increase the duration of Hidden by 5s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Heal for 200 every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 40%.
Increase the Projectile Speed of Frost Bomb by 12%.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase your maximum Health by 150.
Generate 2 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase your maximum Health by 150.
Generate 2 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 40 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hidden by 5s.
Increase your Movement Speed by 14% while Out of Combat.
Generate 4 Ammo after getting an Elimination.
Increase your maximum Ammo by 4.
Increase the duration of Hidden by 5s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after using Seedling.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 4s.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Hidden by 5s.
Increase your Movement Speed by 14% while Out of Combat.
Generate 4 Ammo after getting an Elimination.
Increase your maximum Ammo by 4.
Increase the duration of Hidden by 5s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 4s.
Increase your maximum Health by 100.
Heal for 280 after using Pounce.
Heal for an additional 240 with Nine Lives.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Increase Grumpy Bomb’s Stun duration by 0.4s.
Reduce the Cooldown of Grumpy Bomb by 4s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase the travel distance of Wings of Wrath by 30%.
Increase your maximum Ammo by 4.
Increase your maximum Health by 100.
Increase the radius of Pyre Strike by 50%.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 2 Ammo every 1s while using Nullify.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Health by 150.
Heal the target of your Protection for 375.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 40 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Heroic Leap by 25%.
Reduce the Cooldown of Recovery by 3s.
Reduce the Cooldown of Heroic Leap by 0.5s.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.
Reduce all active Cooldowns by 70% after getting an Elimination.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Heal for 500 for each enemy hit with Shatterfall.
Heal for 10% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 40 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 30% of the damage Absorbed by Reversal.
Heal for 40 after activating Nether Step.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 3 Ammo after hitting an enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Heal for 500 for each enemy hit with Shatterfall.
Heal for 10% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase your maximum Health by 150.
Generate 2 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 20.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Gain 3.5% Lifesteal while in Dragon Stance.
Heal for 160 after activating Shadow Step.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Heal for 500 for each enemy hit with Shatterfall.
Heal for 10% of the damage Absorbed by Power Siphon.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 30 units.
Increase your maximum Health by 150.
Generate 2 Ammo after activating Combat Slide.
Increase the damage you deal to your Retribution target by 25%.